모든 컴퓨터 비젼 연구자들이 알아야 할 20개의 techniques
MS의 Rick Szeliski 박사님과 옥스포드의 Andrew Zisserman 교수님이 이야기하는 “모든 컴퓨터 비젼 연구자들이 알아야 할 20개의 techniques”.
- Image formation and optics
- Image processing, filtering, Fourier analysis
- Pyramids and wavelets
- Feature extraction
- Image matching
- Bag of words
- Optical flow
- Structure from motion
- Multi view stereo
- Segmentation
- Clustering
- Viola-Jones
- Bayesian techniques
- Machine learning
- RANSAC and robust techniques
- Numerical methods
- Optimization
- Range finding, active illumination
- Algorithms
- Graph cuts
- Dynamic programming
- Complexity analysis
- MATLAB and C++. and assembly (optional: GPU programming)
- Communication and presentation skills
- Image and features
- NCC
- Interest point operators
- Scale invariant and affine invariant detectors & descriptors
- Scale space
- Image processing, filtering, Fourier analysis
- Pyramids and wavelets
- Edge detection
- Restoration e.g. deblurring, super-resolution – Linear, e.g. Wiener filter – MRF – Non-local means/BM3D/bilateral filter
- Segmentation, grouping and tracking
- Segmentation – Normalized cuts
- Grouping – Hough transforms
- Clustering – K-means – Mean-shift – Pedro-clustering
- Tracking – Kalmanfilter – Particle filter
- Multi-view: stereo, SFM, flow
- RANSAC and other robust techniques
- Geometry: – epipolar geometry (projective and affine) – planar homographies – Affine camera
- Geometry estimators – 8 point algorithm for F – 4 point algorithm for H
- Factorization
- Bundle-adjustment
- Flow – Horn & Schunck L2 – Lucas-Kanade – L1 regularized
- Recognition
- Bag of visual words
- HOG, SIFT, GIST
- Spatial pyramid
- Spatial configurations/Pictorial structures
- Sliding window/jumping window
- Cascades
- Machine Learning – Adaboost – kNN – SVM – Random forest – PCA, ICA, CCA – EM – MIL/Latent-SVM – Regularization – HMM – Graphical & Bayesian models
- Optimization – Classical linear and non-linear – Graph operations – Dynamic programming/message passing for MAP, max-marginals – Graph cuts for binary variable MAP
- Texture synthesis
출처
- 문창기 페이스북 포스트